I started small. I just wanted to figure out which discs to throw, and when.
The disc world is endlessly deep — all that optimization and customization — and when you're learning, it's genuinely overwhelming. So I started building something simple, almost like training wheels: a way to help a player understand what to throw, and why.
But I couldn't stop seeing the gaps. I came from a golf background, where advanced tools, analytics, and clear pathways to improvement are just expected. In disc golf, that didn't really exist. I didn't know where I stood. I didn't know what to improve. The only real measure of progress was my final score.
There was no system. No feedback loop. No real way to get better with intention.
Every time I looked, there was another piece of disc golf that could be better, more connected, more useful. At some point it stopped being a tool for picking discs and became something much bigger — a central hub. The place you'd go for everything disc golf, in one spot.
If that works, disc golf doesn't just grow — it evolves. It becomes a connected network instead of a scattered collection of people. Players learn faster because they're learning together. And from your first round to your thousandth, you have a clear roadmap and a community moving forward with you.
I'm building this for the player who loves this game and genuinely wants to get better — whether you're new to it with a sports background and you've caught the bug, or you're a competitor who lives for the community as much as the game. What you share isn't skill level. It's that you care.
I want you to feel like you belong here — and like you're standing on the leading edge of the sport. Belonging first. Then the quiet confidence of knowing you're getting better, and you're not doing it alone.
That's why Radius exists.






