When building courses, do you map all tee pads and pin locations? When do other layouts come into play? I've been mapping layouts to all pin locations even if it's just one basket per hole, because then players can choose the active one instead of waiting for the layout to be updated. But I'm not sure if that's the correct way. Since the physical locations of the pins don't change and it's usually just the order: it would be nice to map all pin locations once manually, and then choose which pin is the active one. It is unintuitive to have to remove the pin and tap a new spot every layout change, which could be a few feet off every time. Also, is it possible to add dog legs to the alternative pins? It seems to only apply for the main pin. And third, is it possible to rename the basket name Main to anything else (like A)?
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Will
@willygood · September 12, 2026
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